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Built · v0.2.0

Adwa 1896 ዓድዋ

A third-person story game of the Battle of Adwa, the battle that kept Ethiopia free.

Play Desta, an ordinary shield-bearer, through five chapters from the camp at Adwa to victory on 1 March 1896. The main game is built in Godot with photo-scanned terrain, and a lighter three.js version runs in the browser.

Platforms
Android, Windows, Linux, Web
Version
0.2.0
Built with
Godot 4.6, GDScript, three.js, TypeScript, Blender (Python)
The camp, Kidane Meret church and the Soloda amba in the Godot build

What it does

  • Five chapters, plus free roam at five times of day and a first-person view
  • Stealth-aware combat: soldiers see in a cone, hear running and gunfire, and alert each other
  • Photo-scanned ground, trees and cliffs, volumetric fog and HDRI skies
  • Ethiopian field recordings placed in the world as 3D sound

How it’s built

  • Headless Blender pipeline that cuts scans down to phone budgets and bakes rifle poses
  • Dynamic resolution and quality steps driven by measured GPU frame time
  • The game logic ported line by line to TypeScript for the web; a bot plays every chapter in both test suites
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