Built · v0.2.0
Adwa 1896 ዓድዋ
A third-person story game of the Battle of Adwa, the battle that kept Ethiopia free.
Play Desta, an ordinary shield-bearer, through five chapters from the camp at Adwa to victory on 1 March 1896. The main game is built in Godot with photo-scanned terrain, and a lighter three.js version runs in the browser.
- Platforms
- Android, Windows, Linux, Web
- Version
- 0.2.0
- Built with
- Godot 4.6, GDScript, three.js, TypeScript, Blender (Python)




What it does
- Five chapters, plus free roam at five times of day and a first-person view
- Stealth-aware combat: soldiers see in a cone, hear running and gunfire, and alert each other
- Photo-scanned ground, trees and cliffs, volumetric fog and HDRI skies
- Ethiopian field recordings placed in the world as 3D sound
How it’s built
- Headless Blender pipeline that cuts scans down to phone budgets and bakes rifle poses
- Dynamic resolution and quality steps driven by measured GPU frame time
- The game logic ported line by line to TypeScript for the web; a bot plays every chapter in both test suites