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In development · v1.0.0

Lanternfall

Carry the last ember across nine lands and relight the Great Lantern.

A side-scrolling pixel adventure across nine zones, from meadows and coasts to caves and a cathedral, with characters to talk to, two shops, upgrades and a two-phase boss.

Platforms
Android, Web
Version
1.0.0
Built with
Flutter, Flame, flame_audio

What it does

  • Nine zones with dynamic lighting, god rays and fireflies
  • A musket with muzzle-flash lighting, plus a bayonet
  • Two shops with upgrades, three save slots and fast travel

How it’s built

  • Platformer physics with coyote time, jump buffering and variable jumps
  • Tiles auto-joined per biome and baked to one image

Pixel art and sound effects from CC0 packs by ansimuz and Kenney.

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